Activities, exhibits, images and video from Cavic Festival.
Team Bingham, comprised of Barka Fori, Monica Emetu, and Kankara Trinity, has brought an innovative twist to the world of art and technology through their project, Neural Style Transfer Live Painting. This creative endeavor merged artificial intelligence and artistic expression to redefine how we experience and interact with visual art in real-time.
This installation combines physical musical instruments with virtual reality technology. Visitors can play instruments that directly interact with and influence a virtual environment, creating a unique fusion of musical performance and digital visualization. The experience demonstrates the potential for merging traditional musical expression with contemporary digital technology.
This AR application enhances a physical picture book about Nok Art with digital overlays. When viewers point their mobile devices' Google Lens at the book, it projects three-dimensional representations of the artifacts being discussed, allowing for an interactive study of these historical pieces from multiple angles.
This immersive VR exhibition transports visitors into a virtual gallery space where they can encounter five six-foot-tall Nok artifacts at life size. Through VR headsets, viewers can walk around and observe these ancient artworks as if they were physically present, offering an unprecedented way to experience these historical pieces.
This interactive multimedia installation creates an immersive experience addressing body dysmorphia. Visitors wear headsets to hear real testimonies from individuals living with body dysmorphia. The installation features a mirror that transforms into a 3D semi-abstract painting depicting two grappling bodies. This experience aims to foster empathy and promote kindness by allowing viewers to understand the experiences of body dysmorphia survivors.
This installation creates an immersive experience centered around northern Nigerian folklore. Viewers enter a space where constellations are projected on the walls, transforming into architectural designs typical of northern Nigeria. The installation tells the story of 'Bayajidda', a legendary figure who defeated a python to provide clean drinking water for his community. A QR code accompanies the installation, offering a printed version of the folktale for visitors.
This kinetic sculpture focuses on Sustainable Development Goal 4 (Quality Education). Created with fiber material chosen specifically for its electrical conductivity compatibility, the sculpture modelled by Anyanwu Emmanuel features mechanical movements programmed by 16-year-old automation engineer Anolue Chukwuemeka Patrick. The choice of fiber as the medium demonstrates a thoughtful integration of artistic materials with technological requirements.
This wearable technology collection combines fashion with practical technology solutions, featuring: Wearable tech fashion pieces, Solar rechargeable backpacks, Data protective wallets. The collection demonstrates how fashion can be both functional and protective in the digital age.
This original animation installation focuses on SDG 3 (Good Health and Well-being), exploring the connection between health and wealth. The piece leverages artificial intelligence to create an innovative narrative about health's importance to prosperity.
This exhibition combines traditional painting with artificial intelligence, featuring static artworks that extend into animated videos. The pieces demonstrate how traditional art mediums can be enhanced and transformed through digital technology.
Each year page keeps the schedule, speakers, press coverage and full festival context.